So the superbowl was this past Sunday.
This happened.
Showing posts with label scribble. Show all posts
Showing posts with label scribble. Show all posts
Tuesday, February 4, 2014
Thursday, October 24, 2013
Catching Up
Work seems to have been kicking my butt lately.
It's been a while since I've made an update to the blog, so it's time to play a bit of catch-up.
Visited my boyfriend back in July and had a wonderful time, then came back and went right back to work. Between now and then, the newest iteration of the Pokemon franchise has come out, and I have to say I've enjoyed it. X and Y have put some fresh new mechanics into the games, something that they've needed for a long time. On a more subjective note, the designs of the new batch of monsters have been pretty fun for the most part. I'll doubtlessly produce some scribbles documenting my adventures at some point.
But for now, a bit of sketching.
In other news, I've got an idea for a short-story-comic. Still drafting the script, though, so it may be a while yet. Stay tuned.
It's been a while since I've made an update to the blog, so it's time to play a bit of catch-up.
Visited my boyfriend back in July and had a wonderful time, then came back and went right back to work. Between now and then, the newest iteration of the Pokemon franchise has come out, and I have to say I've enjoyed it. X and Y have put some fresh new mechanics into the games, something that they've needed for a long time. On a more subjective note, the designs of the new batch of monsters have been pretty fun for the most part. I'll doubtlessly produce some scribbles documenting my adventures at some point.
But for now, a bit of sketching.
Playing around with old characters.
Having fun making an alien species. I knew I wanted it to have horns, four arms, and a goat-like aspect to the feet, but beyond that it was experimentation for a direction to go.
Four eyes made the species appropriately alien, so I set about playing with the skull: the placement of the eyes, shape of the horns, etc.
Good lord, I have played entirely too much Mass Effect. Just some color scribbles to experiment with the look of the things.
I wasn't fond of the armor from above, so I did some more playing around with that and a more "conventional" space suit. The podcast Welcome to Night Vale is a great motivator for art.
A monster sketch, incorporating a few animals into one beastly ogre.
A fantasy-themed mount creature. Drawn on the plane.
In other news, I've got an idea for a short-story-comic. Still drafting the script, though, so it may be a while yet. Stay tuned.
Labels:
beast,
characters,
concepts,
creatures,
experimenting,
fantasy,
monsters,
process,
scribble,
sketches
Monday, April 1, 2013
It's Monday again
It's update time again! Here's a quick scribble that may or may not land me actual paid work for art. Whoa. We'll see what happens.
Labels:
concepts,
scenes,
scribble,
work in progress
Friday, March 29, 2013
Friday, March 22, 2013
It's that time of year again
That time of year when I get most of my hair cut off! And this year, in a style I haven't tried before.
This decision creates artist conundrums. I'll just have to get some reference pictures from a bunch of angles.
This decision creates artist conundrums. I'll just have to get some reference pictures from a bunch of angles.
Tuesday, March 19, 2013
True Story
Long day. Have this scribble-y comic after the break.
Because adult language, that's why after the break.
Because adult language, that's why after the break.
Tuesday, February 26, 2013
Browser problems
Ironically, this isn't why the update is over an hour late tonight. I couldn't get my browser to load anything for quite a while until I did a system restart.
It is true that I've been pretty wiped out each day after work, though, and I've had so many shifts lately they've started blurring together, what with being called in to help out when people get sick unexpectedly. But more hours = more pay, and I do like more pay. I just need to get exercising much more so I can keep my energy going.
It is true that I've been pretty wiped out each day after work, though, and I've had so many shifts lately they've started blurring together, what with being called in to help out when people get sick unexpectedly. But more hours = more pay, and I do like more pay. I just need to get exercising much more so I can keep my energy going.
Saturday, February 23, 2013
Monday, February 18, 2013
Produce
Scribbled up something really quick. And there's even a background in this one!
I got loaned out to the Produce department to help out, since there's a lot of people up in Front Service but not many people at all in Produce and someone either went back to school or called in sick. It's much quieter and more... relaxed, I suppose is the word. I don't feel like I should panic if I'm not moving, I'm not as physically exhausted at the end of a day--even a 9-hour one like today--and I don't have to worry about sunburn from going outside or having to wash off sunscreen when I get home. It's a more straightforward job than bagging, and I seem to get more hours in it.
Someone thought it a good idea to give me some of the store-supplied gloves today, so I no longer have to get frozen fingers.
Monday, February 11, 2013
Dishonbored
While I appreciate that there is, in fact, more of a challenge in playing Dishonored while trying to leave as many people alive as possible, I've also been painfully aware of how incredibly dull it is. There are very few options for the non-lethal player, and I have to look at all the lethal options and think, "Wow, that sounds like an awful lot of fun. Too bad I can't use that." Despite the fact that the option that will land you the better ending is more or less shoved in your face every mission and loading screen, it seems as if the developers want you to use the lethal options instead, because they sound interesting. I don't think one play option's fun should be invalidated by its challenge.
Friday, February 8, 2013
Strange Places
This isn't even as odd as it gets when my mind wanders.
Labels:
comics,
process,
scribble,
work in progress
Saturday, February 2, 2013
Last Minute!
It really doesn't make any sense that I know how to play Magic pretty well, but I think Poker would be hard to learn.
~GO FIGURE~
Labels:
cards,
comics,
Magic,
scribble,
tabletop games
Monday, January 28, 2013
Buh.
Early shift tomorrow, so this is going to be as quick a post as I can manage.
Some more progress on this:

A scribble after the jump.
Some more progress on this:

A scribble after the jump.
Labels:
characters,
comics,
games,
process,
scribble,
work in progress
Friday, January 25, 2013
For the Whovians
Monday, January 14, 2013
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